/* === S Y N F I G ========================================================= */
/*! \file centerlinevectorizer.cpp
** \brief This is the entry point of centerline vectorization
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === H E A D E R S ======================================================= */
#ifdef USING_PCH
# include "pch.h"
#else
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "centerlinevectorizer.h"
#include "polygonizerclasses.h"
#include <synfig/layer.h>
#endif
/* === U S I N G =========================================================== */
using namespace std;
using namespace etl;
using namespace synfig;
using namespace studio;
/* === M A C R O S ========================================================= */
/* === G L O B A L S ======================================================= */
/* === P R O C E D U R E S ================================================= */
/* === M E T H O D S ======================================================= */
inline void deleteSkeletonList(SkeletonList *skeleton) {
unsigned int i;
for (i = 0; i < skeleton->size(); ++i) delete (*skeleton)[i];
delete skeleton;
}
/* === E N T R Y P O I N T ================================================= */
//************************
//* Vectorizer Main *
//************************
// takes two arguments ( image layer handle, config )
std::vector< etl::handle<synfig::Layer> >
VectorizerCore::centerlineVectorize(etl::handle<synfig::Layer_Bitmap> &image,const etl::handle<synfigapp::UIInterface> &ui_interface,
const CenterlineConfiguration &configuration,const Gamma &gamma)
{
std::cout<<"Inside CenterlineVectorize\n";
VectorizerCoreGlobals globals;
globals.currConfig = &configuration;
// step 2
// Extracts a polygonal, minimal yet faithful representation of image contours
Contours polygons;
studio::polygonize(image, polygons, globals);
ui_interface->amount_complete(3,10);
// step 3
// The process of skeletonization reduces all objects in an image to lines,
// without changing the essential structure of the image.
SkeletonList *skeletons = studio::skeletonize(polygons,ui_interface, globals);
ui_interface->amount_complete(6,10);
// step 4
// The raw skeleton data obtained from StraightSkeletonizer
// class need to be grouped in joints and sequences before proceeding further
studio::organizeGraphs(skeletons, globals);
ui_interface->amount_complete(8,10);
std::vector< etl::handle<synfig::Layer> > sortibleResult;
// step 5
// Take samples of image colors to associate each sequence to its corresponding
// palette color
//studio::calculateSequenceColors(image, globals); // Extract stroke colors here
// step 6
// Converts each forward or single Sequence of the image in its corresponding Stroke.
studio::conversionToStrokes(sortibleResult, globals, image);
ui_interface->amount_complete(9,10);
deleteSkeletonList(skeletons);
return sortibleResult;
}
std::vector< etl::handle<synfig::Layer> >
VectorizerCore::vectorize(const etl::handle<synfig::Layer_Bitmap> &img,const etl::handle<synfigapp::UIInterface> &ui_interface, const VectorizerConfiguration &c, const Gamma &gamma)
{
std::vector< etl::handle<synfig::Layer> > result;
if (c.m_outline)
{
return result;
}
else
{
Handle img2(img);
result = centerlineVectorize(img2, ui_interface,static_cast<const CenterlineConfiguration &>(c), gamma);
ui_interface->amount_complete(10,10);
return result;
}
}