<?xml version="1.0"?>
<canvas version="0.7" width="128" height="128" xres="2834.645691" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Synfig Studio: Type: Real Icon</name>
<desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
<layer type="SolidColor" active="false" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.023104</r>
<g>0.030257</g>
<b>0.032876</b>
<a>1.000000</a>
</color>
</param>
</layer>
<layer type="PasteCanvas" active="true" version="0.1" desc="real">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
<canvas>
<layer type="PasteCanvas" active="false" version="0.1" desc="shadow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
<canvas>
<layer type="region" active="true" version="0.1" desc="pi">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>1.000000</r>
<g>1.000000</g>
<b>1.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="antialias">
<bool value="true"/>
</param>
<param name="feather">
<real value="0.0833333340"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
<param name="winding_style">
<integer value="0"/>
</param>
<param name="bline">
<bline type="bline_point" loop="true" guid="978441DC8B66439D256BFF9E09C9A49C">
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.7618796229</x>
<y>0.2260918170</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000008"/>
</radius>
<theta>
<angle value="-270.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000008"/>
</radius>
<theta>
<angle value="-270.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.5412527919</x>
<y>0.3737522364</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.4545339488"/>
</radius>
<theta>
<angle value="6.670275"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.4545339488"/>
</radius>
<theta>
<angle value="6.670275"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.3014228642</x>
<y>0.3853890896</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.4390963316</x>
<y>-0.0569239706</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.6434091330</x>
<y>-0.4076174200</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.2972918180"/>
</radius>
<theta>
<angle value="-131.838531"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.2972918180"/>
</radius>
<theta>
<angle value="-131.838531"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.6133632064</x>
<y>-0.7398533821</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.5512293154"/>
</radius>
<theta>
<angle value="-23.691511"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.5512293154"/>
</radius>
<theta>
<angle value="-23.691511"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.2828571200</x>
<y>-0.5798879266</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.2154584344"/>
</radius>
<theta>
<angle value="70.446693"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.2154584344"/>
</radius>
<theta>
<angle value="70.446693"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.1506547034</x>
<y>0.3860572577</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="true"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.1107453036"/>
</radius>
<theta>
<angle value="90.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.3064692337"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.1618237346</x>
<y>0.3860572577</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.0716857165</x>
<y>-0.5060577393</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.7644157637"/>
</radius>
<theta>
<angle value="-82.876266"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.7644157637"/>
</radius>
<theta>
<angle value="-82.876266"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.4983628392</x>
<y>-0.7446695566</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.3960186036"/>
</radius>
<theta>
<angle value="8.606358"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.3960186036"/>
</radius>
<theta>
<angle value="8.606358"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.7758077383</x>
<y>-0.2997763753</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="true"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.9784162622"/>
</radius>
<theta>
<angle value="88.944252"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0330991354"/>
</radius>
<theta>
<angle value="177.490326"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.6382300258</x>
<y>-0.2900808454</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.2761955261"/>
</origin>
<split>
<bool value="true"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0261405825"/>
</radius>
<theta>
<angle value="-180.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0836646994"/>
</radius>
<theta>
<angle value="-111.509392"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.5371464491</x>
<y>-0.5200684667</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.2006929531"/>
</radius>
<theta>
<angle value="186.701050"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.2006929531"/>
</radius>
<theta>
<angle value="186.701050"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.4021917582</x>
<y>-0.1738217920</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="1.0644489184"/>
</radius>
<theta>
<angle value="87.666496"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="1.0644489184"/>
</radius>
<theta>
<angle value="87.666496"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.4322377443</x>
<y>0.3922097385</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.7838243842</x>
<y>0.3860572577</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.7898335457</x>
<y>0.7613608241</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.3549675345</x>
<y>0.7552083135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0180276020"/>
</radius>
<theta>
<angle value="180.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0180276020"/>
</radius>
<theta>
<angle value="180.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.6710606813</x>
<y>0.5604133010</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.6983698742"/>
</radius>
<theta>
<angle value="-118.563583"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.6983698742"/>
</radius>
<theta>
<angle value="-118.563583"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.8022631407</x>
<y>0.2517648339</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="true"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.2010003776"/>
</radius>
<theta>
<angle value="-107.104668"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0648144329"/>
</radius>
<theta>
<angle value="-37.520195"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
</bline>
</param>
</layer>
</canvas>
</param>
<param name="zoom">
<real value="0.0000000000"/>
</param>
<param name="time_offset">
<time value="0s"/>
</param>
<param name="children_lock">
<bool value="false" static="true"/>
</param>
<param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
</layer>
<layer type="PasteCanvas" active="true" version="0.1" desc="pi">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
<canvas>
<layer type="region" active="true" version="0.1" desc="pi">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.023104</r>
<g>0.030257</g>
<b>0.032876</b>
<a>1.000000</a>
</color>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="antialias">
<bool value="true"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
<param name="winding_style">
<integer value="0"/>
</param>
<param name="bline">
<bline type="bline_point" loop="true" guid="978441DC8B66439D256BFF9E09C9A49C">
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.7618796229</x>
<y>0.2260918170</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000008"/>
</radius>
<theta>
<angle value="-270.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000008"/>
</radius>
<theta>
<angle value="-270.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.5412527919</x>
<y>0.3737522364</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.4545339488"/>
</radius>
<theta>
<angle value="6.670275"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.4545339488"/>
</radius>
<theta>
<angle value="6.670275"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.3014228642</x>
<y>0.3853890896</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.4390963316</x>
<y>-0.0569239706</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.6434091330</x>
<y>-0.4076174200</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.2972918180"/>
</radius>
<theta>
<angle value="-131.838531"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.2972918180"/>
</radius>
<theta>
<angle value="-131.838531"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.6133632064</x>
<y>-0.7398533821</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.5512293154"/>
</radius>
<theta>
<angle value="-23.691511"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.5512293154"/>
</radius>
<theta>
<angle value="-23.691511"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.2828571200</x>
<y>-0.5798879266</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.2154584344"/>
</radius>
<theta>
<angle value="70.446693"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.2154584344"/>
</radius>
<theta>
<angle value="70.446693"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.1506547034</x>
<y>0.3860572577</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="true"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.1107453036"/>
</radius>
<theta>
<angle value="90.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.3064692337"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.1618237346</x>
<y>0.3860572577</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.0716857165</x>
<y>-0.5060577393</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.7644157637"/>
</radius>
<theta>
<angle value="-82.876266"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.7644157637"/>
</radius>
<theta>
<angle value="-82.876266"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.4983628392</x>
<y>-0.7446695566</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.3960186036"/>
</radius>
<theta>
<angle value="8.606358"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.3960186036"/>
</radius>
<theta>
<angle value="8.606358"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.7758077383</x>
<y>-0.2997763753</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="true"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.9784162622"/>
</radius>
<theta>
<angle value="88.944252"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0330991354"/>
</radius>
<theta>
<angle value="177.490326"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.6382300258</x>
<y>-0.2900808454</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.2761955261"/>
</origin>
<split>
<bool value="true"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0261405825"/>
</radius>
<theta>
<angle value="-180.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0836646994"/>
</radius>
<theta>
<angle value="-111.509392"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.5371464491</x>
<y>-0.5200684667</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.2006929531"/>
</radius>
<theta>
<angle value="186.701050"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.2006929531"/>
</radius>
<theta>
<angle value="186.701050"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.4021917582</x>
<y>-0.1738217920</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="1.0644489184"/>
</radius>
<theta>
<angle value="87.666496"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="1.0644489184"/>
</radius>
<theta>
<angle value="87.666496"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.4322377443</x>
<y>0.3922097385</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.7838243842</x>
<y>0.3860572577</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.7898335457</x>
<y>0.7613608241</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.3549675345</x>
<y>0.7552083135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0180276020"/>
</radius>
<theta>
<angle value="180.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0180276020"/>
</radius>
<theta>
<angle value="180.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.6710606813</x>
<y>0.5604133010</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.6983698742"/>
</radius>
<theta>
<angle value="-118.563583"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.6983698742"/>
</radius>
<theta>
<angle value="-118.563583"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.8022631407</x>
<y>0.2517648339</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="true"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.2010003776"/>
</radius>
<theta>
<angle value="-107.104668"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0648144329"/>
</radius>
<theta>
<angle value="-37.520195"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
</bline>
</param>
</layer>
<layer type="PasteCanvas" active="false" version="0.1" desc="ref-size">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
<canvas>
<layer type="region" active="true" version="0.1" desc="ref-size-circle">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.915750</r>
<g>0.193972</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="invert">
<bool value="true"/>
</param>
<param name="antialias">
<bool value="true"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
<param name="winding_style">
<integer value="0"/>
</param>
<param name="bline">
<bline type="bline_point" loop="true">
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.8177083135</x>
<y>-0.8177083135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.8177083135</x>
<y>-0.8177083135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.8177083135</x>
<y>0.8177083135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.8177083135</x>
<y>0.8177083135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
</bline>
</param>
</layer>
<layer type="region" active="false" version="0.1" desc="ref-size-rectangle">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="19"/>
</param>
<param name="color">
<color>
<r>0.915750</r>
<g>0.193972</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="invert">
<bool value="true"/>
</param>
<param name="antialias">
<bool value="true"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
<param name="winding_style">
<integer value="0"/>
</param>
<param name="bline">
<bline type="bline_point" loop="true">
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.8958333135</x>
<y>-0.8958333135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.8958333135</x>
<y>-0.8958333135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>0.8958333135</x>
<y>0.8958333135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.8958333135</x>
<y>0.8958333135</y>
</vector>
</point>
<width>
<real value="1.0000000000"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.0000000000"/>
</radius>
<theta>
<angle value="0.000000"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
</bline>
</param>
</layer>
</canvas>
</param>
<param name="zoom">
<real value="0.0000000000"/>
</param>
<param name="time_offset">
<time value="0s"/>
</param>
<param name="children_lock">
<bool value="false" static="true"/>
</param>
<param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
</layer>
</canvas>
</param>
<param name="zoom">
<real value="0.0000000000"/>
</param>
<param name="time_offset">
<time value="0s"/>
</param>
<param name="children_lock">
<bool value="false" static="true"/>
</param>
<param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
</layer>
</canvas>
</param>
<param name="zoom">
<real value="0.0000000000"/>
</param>
<param name="time_offset">
<time value="0s"/>
</param>
<param name="children_lock">
<bool value="false" static="true"/>
</param>
<param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
</layer>
</canvas>