/* === S Y N F I G ========================================================= */
/*! \file waypointadd.cpp
** \brief Template File
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
** Copyright (c) 2008 Chris Moore
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === H E A D E R S ======================================================= */
#ifdef USING_PCH
# include "pch.h"
#else
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <synfig/general.h>
#include "waypointadd.h"
#include <synfigapp/canvasinterface.h>
#include <synfigapp/main.h>
#include <synfigapp/localization.h>
#endif
using namespace std;
using namespace etl;
using namespace synfig;
using namespace synfigapp;
using namespace Action;
/* === M A C R O S ========================================================= */
ACTION_INIT(Action::WaypointAdd);
ACTION_SET_NAME(Action::WaypointAdd,"WaypointAdd");
ACTION_SET_LOCAL_NAME(Action::WaypointAdd,N_("Add Waypoint"));
ACTION_SET_TASK(Action::WaypointAdd,"add");
ACTION_SET_CATEGORY(Action::WaypointAdd,Action::CATEGORY_WAYPOINT);
ACTION_SET_PRIORITY(Action::WaypointAdd,0);
ACTION_SET_VERSION(Action::WaypointAdd,"0.0");
ACTION_SET_CVS_ID(Action::WaypointAdd,"$Id$");
/* === G L O B A L S ======================================================= */
/* === P R O C E D U R E S ================================================= */
/* === M E T H O D S ======================================================= */
Action::WaypointAdd::WaypointAdd()
{
waypoint.set_time(Time::begin()-1);
time_set=false;
set_dirty(true);
}
Action::ParamVocab
Action::WaypointAdd::get_param_vocab()
{
ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
ret.push_back(ParamDesc("value_node",Param::TYPE_VALUENODE)
.set_local_name(_("Destination ValueNode (Animated)"))
);
ret.push_back(ParamDesc("waypoint",Param::TYPE_WAYPOINT)
.set_local_name(_("New Waypoint"))
.set_desc(_("Waypoint to be added"))
.set_optional()
);
ret.push_back(ParamDesc("time",Param::TYPE_TIME)
.set_local_name(_("Time"))
.set_desc(_("Time where waypoint is to be added"))
.set_optional()
);
return ret;
}
bool
Action::WaypointAdd::is_candidate(const ParamList &x)
{
return (candidate_check(get_param_vocab(),x) &&
// We need an animated valuenode.
ValueNode_Animated::Handle::cast_dynamic(x.find("value_node")->second.get_value_node()) &&
// We need either a waypoint or a time.
(x.count("waypoint") || x.count("time")));
}
bool
Action::WaypointAdd::set_param(const synfig::String& name, const Action::Param ¶m)
{
if(name=="value_node" && param.get_type()==Param::TYPE_VALUENODE)
{
value_node=ValueNode_Animated::Handle::cast_dynamic(param.get_value_node());
if(time_set)
calc_waypoint();
return static_cast<bool>(value_node);
}
if(name=="waypoint" && param.get_type()==Param::TYPE_WAYPOINT && !time_set)
{
waypoint=param.get_waypoint();
return true;
}
if(name=="time" && param.get_type()==Param::TYPE_TIME && waypoint.get_time()==Time::begin()-1)
{
waypoint.set_time(param.get_time());
time_set=true;
if(value_node)
calc_waypoint();
return true;
}
return Action::CanvasSpecific::set_param(name,param);
}
bool
Action::WaypointAdd::is_ready()const
{
if(!value_node || waypoint.get_time()==(Time::begin()-1))
return false;
return Action::CanvasSpecific::is_ready();
}
// This function is called if a time is specified, but not
// a waypoint. In this case, we need to calculate the value
// of the waypoint
void
Action::WaypointAdd::calc_waypoint()
{
Time time=waypoint.get_time();
Waypoint original(waypoint);
waypoint=value_node->new_waypoint_at_time(time);
waypoint.mimic(original);
Interpolation interp=value_node->get_interpolation();
waypoint.set_before(interp==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():interp);
waypoint.set_after(interp==INTERPOLATION_UNDEFINED?synfigapp::Main::get_interpolation():interp);
/*
ValueNode_Animated::WaypointList &waypoint_list(value_node->waypoint_list());
ValueNode_Animated::WaypointList::iterator iter;
if(waypoint_list.empty())
{
waypoint.set_value((*value_node)(time));
return;
}
ValueNode_Animated::WaypointList::iterator closest=waypoint_list.begin();
for(iter=waypoint_list.begin();iter!=waypoint_list.end();++iter)
{
const Real dist(abs(iter->get_time()-time));
if(dist<abs(closest->get_time()-time))
closest=iter;
}
if(!closest->is_static())
waypoint.set_value_node(closest->get_value_node());
else
waypoint.set_value((*value_node)(time));
*/
}
void
Action::WaypointAdd::perform()
{
try { value_node->find(waypoint.get_time()); throw Error(_("A Waypoint already exists at this point in time (%s)"),waypoint.get_time().get_string().c_str());}
catch (const synfig::Exception::NotFound&) { }
try { if(value_node->find(waypoint)!=value_node->waypoint_list().end()) throw Error(_("This waypoint is already in the ValueNode"));}
catch (const synfig::Exception::NotFound&) { }
value_node->add(waypoint);
value_node->changed();
/*_if(get_canvas_interface())
{
get_canvas_interface()->signal_value_node_changed()(value_node);
}
else synfig::warning("CanvasInterface not set on action");*/
}
void
Action::WaypointAdd::undo()
{
value_node->erase(waypoint);
value_node->changed();
/*_if(get_canvas_interface())
{
get_canvas_interface()->signal_value_node_changed()(value_node);
}
else synfig::warning("CanvasInterface not set on action");*/
}