/* === S Y N F I G ========================================================= */
/*! \file jackdial.h
** \brief Template Header
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
** Copyright (c) 2008 Chris Moore
** Copyright (c) 2009 Gerco Ballintijn
** Copyright (c) 2009 Carlos López
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === S T A R T =========================================================== */
#ifndef __SYNFIG_STUDIO_JACKDIAL_H
#define __SYNFIG_STUDIO_JACKDIAL_H
/* === H E A D E R S ======================================================= */
#include <gtkmm/tooltip.h>
#include <gtkmm/table.h>
#include <gtkmm/button.h>
#include <gtkmm/togglebutton.h>
#include <gui/widgets/widget_time.h>
/* === M A C R O S ========================================================= */
/* === T Y P E D E F S ===================================================== */
/* === C L A S S E S & S T R U C T S ======================================= */
namespace studio
{
class JackDial : public Gtk::Table
{
Gtk::ToggleButton *toggle_jack;
Widget_Time *offset;
Gtk::ToggleButton *create_icon(Gtk::IconSize iconsize, const char * stockid, const char * tooltip);
public:
JackDial();
Glib::SignalProxy0<void> signal_toggle_jack() { return toggle_jack->signal_toggled(); }
Gtk::ToggleButton *get_toggle_jackbutton() { return toggle_jack; }
Widget_Time *get_offsetwidget() { return offset; }
sigc::signal<void>& signal_offset_changed() { return offset->signal_value_changed(); }
void set_offset(const synfig::Time &value) { offset->set_value(value); }
synfig::Time get_offset() const { return offset->get_value(); }
void set_fps(float value) { offset->set_fps(value); }
}; // END of class FrameDial
}; // END of namespace studio
/* === E N D =============================================================== */
#endif