/* === S Y N F I G ========================================================= */
/*! \file target_null_tile.h
** \brief Template Header
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === S T A R T =========================================================== */
#ifndef __SYNFIG_TARGET_NULL_TILE_H
#define __SYNFIG_TARGET_NULL_TILE_H
/* === H E A D E R S ======================================================= */
#include "target_tile.h"
/* === M A C R O S ========================================================= */
/* === T Y P E D E F S ===================================================== */
/* === C L A S S E S & S T R U C T S ======================================= */
namespace synfig {
/*! \class Target_Null_Tile
** \brief A target which renders to nothing using tiles. Useful for benchmarks and other tests.
** \todo writeme
*/
class Target_Null_Tile : public Target_Tile
{
Target_Null_Tile() { }
public:
~Target_Null_Tile() { }
virtual bool add_tile(const synfig::Surface &/*surface*/, int /*x*/, int /*y*/) { return true; }
virtual bool start_frame(ProgressCallback */*cb*/=NULL)
{ return true; }
virtual void end_frame() { return; }
static Target* create(const char */*filename*/=0) { return new Target_Null_Tile(); }
}; // END of class Target_Null_Tile
}; // END of namespace synfig
/* === E N D =============================================================== */
#endif