<?xml version="1.0"?>
<canvas version="0.1" width="480" height="270" xres="2834.645752" yres="2834.645752" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="1" fps="24.000" begin-time="0f" end-time="4s 0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Untitled0</name>
<meta name="grid_show" content="0"/>
<meta name="grid_size" content="0.500000 0.500000"/>
<meta name="grid_snap" content="0"/>
<meta name="guide_snap" content="0"/>
<keyframe time="0f">Purple Left, Blue Right</keyframe>
<keyframe time="1s 0f">Purple Behind Blue</keyframe>
<keyframe time="2s 0f">Purple Right, Blue Left</keyframe>
<keyframe time="3s 0f">Blue Behind Purple</keyframe>
<keyframe time="4s 0f">Purple Left, Blue Right (Duplicate)</keyframe>
<layer type="SolidColor" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.700000</r>
<g>0.700000</g>
<b>0.700000</b>
<a>1.000000</a>
</color>
</param>
</layer>
<layer type="checker_board" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="0.3700000048"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.000000</r>
<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="pos">
<vector>
<x>0.1250000000</x>
<y>0.1250000000</y>
</vector>
</param>
<param name="size">
<vector>
<x>0.2500000000</x>
<y>0.2500000000</y>
</vector>
</param>
</layer>
<layer type="PasteCanvas" active="true" version="0.1" desc="Purple">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
<canvas>
<layer type="circle" active="true" version="0.1" desc="Purple Circle">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="1"/>
</param>
<param name="color">
<color>
<r>0.250000</r>
<g>0.000000</g>
<b>1.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="radius">
<real value="1.0000000000"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="pos">
<animated type="vector" guid="02B423BA03786499AEB5129C4527B1B4">
<waypoint time="0f">
<vector>
<x>-1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
<waypoint time="1s 0f">
<vector>
<x>0.0000000000</x>
<y>0.5000000000</y>
</vector>
</waypoint>
<waypoint time="2s 0f">
<vector>
<x>1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
<waypoint time="3s 0f">
<vector>
<x>0.0000000000</x>
<y>-0.5000000000</y>
</vector>
</waypoint>
<waypoint time="4s 0f">
<vector>
<x>-1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
</animated>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="falloff">
<integer value="2"/>
</param>
</layer>
<layer type="circle" active="true" version="0.1" desc="Hole">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="19"/>
</param>
<param name="color">
<color>
<r>0.000000</r>
<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="radius">
<real value="0.5000000000"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="pos">
<animated type="vector" guid="02B423BA03786499AEB5129C4527B1B4">
<waypoint time="0f">
<vector>
<x>-1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
<waypoint time="1s 0f">
<vector>
<x>0.0000000000</x>
<y>0.5000000000</y>
</vector>
</waypoint>
<waypoint time="2s 0f">
<vector>
<x>1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
<waypoint time="3s 0f">
<vector>
<x>0.0000000000</x>
<y>-0.5000000000</y>
</vector>
</waypoint>
<waypoint time="4s 0f">
<vector>
<x>-1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
</animated>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="falloff">
<integer value="2"/>
</param>
</layer>
<layer type="bevel" active="true" version="0.2">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="0.8000000119"/>
</param>
<param name="blend_method">
<integer value="13"/>
</param>
<param name="type">
<integer value="1"/>
</param>
<param name="color1">
<color>
<r>1.000000</r>
<g>1.000000</g>
<b>1.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="color2">
<color>
<r>0.000000</r>
<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="angle">
<angle value="135.000000"/>
</param>
<param name="depth">
<real value="0.2000000000"/>
</param>
<param name="softness">
<real value="0.1000000000"/>
</param>
<param name="use_luma">
<bool value="false"/>
</param>
<param name="solid">
<bool value="false"/>
</param>
</layer>
<layer type="shade" active="true" version="0.2">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="0.8999999762"/>
</param>
<param name="blend_method">
<integer value="12"/>
</param>
<param name="color">
<color>
<r>0.000000</r>
<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="offset">
<vector>
<x>0.2000000030</x>
<y>-0.2000000030</y>
</vector>
</param>
<param name="size">
<vector>
<x>0.2000000030</x>
<y>0.2000000030</y>
</vector>
</param>
<param name="type">
<integer value="1"/>
</param>
<param name="invert">
<bool value="false"/>
</param>
</layer>
</canvas>
</param>
<param name="zoom">
<real value="0.0000000000"/>
</param>
<param name="time_offset">
<time value="0f"/>
</param>
</layer>
<layer type="PasteCanvas" active="true" version="0.1" desc="Blue">
<param name="z_depth">
<animated type="real">
<waypoint time="1s 0f">
<real value="0.0000000000"/>
</waypoint>
<waypoint time="2s 0f" after="constant">
<real value="1.0000000000"/>
</waypoint>
<waypoint time="3s 0f" after="constant">
<real value="1.0000000000"/>
</waypoint>
<waypoint time="4s 0f">
<real value="0.0000000000"/>
</waypoint>
</animated>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
<canvas>
<layer type="circle" active="true" version="0.1" desc="Blue Circle">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="1"/>
</param>
<param name="color">
<color>
<r>0.000000</r>
<g>0.411657</g>
<b>1.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="radius">
<real value="1.0000000000"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="pos">
<animated type="vector" guid="453F75E7FBCCCE1AB3FD96B5806DA64C">
<waypoint time="0f">
<vector>
<x>1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
<waypoint time="1s 0f">
<vector>
<x>0.0000000000</x>
<y>-0.5000000000</y>
</vector>
</waypoint>
<waypoint time="2s 0f">
<vector>
<x>-1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
<waypoint time="3s 0f">
<vector>
<x>0.0000000000</x>
<y>0.5000000000</y>
</vector>
</waypoint>
<waypoint time="4s 0f">
<vector>
<x>1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
</animated>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="falloff">
<integer value="2"/>
</param>
</layer>
<layer type="circle" active="true" version="0.1" desc="Hole">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="19"/>
</param>
<param name="color">
<color>
<r>0.000000</r>
<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="radius">
<real value="0.5000000000"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="pos">
<animated type="vector" guid="453F75E7FBCCCE1AB3FD96B5806DA64C">
<waypoint time="0f">
<vector>
<x>1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
<waypoint time="1s 0f">
<vector>
<x>0.0000000000</x>
<y>-0.5000000000</y>
</vector>
</waypoint>
<waypoint time="2s 0f">
<vector>
<x>-1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
<waypoint time="3s 0f">
<vector>
<x>0.0000000000</x>
<y>0.5000000000</y>
</vector>
</waypoint>
<waypoint time="4s 0f">
<vector>
<x>1.5000000000</x>
<y>0.0000000000</y>
</vector>
</waypoint>
</animated>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="falloff">
<integer value="2"/>
</param>
</layer>
<layer type="bevel" active="true" version="0.2">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="0.8000000119"/>
</param>
<param name="blend_method">
<integer value="13"/>
</param>
<param name="type">
<integer value="1"/>
</param>
<param name="color1">
<color>
<r>1.000000</r>
<g>1.000000</g>
<b>1.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="color2">
<color>
<r>0.000000</r>
<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="angle">
<angle value="135.000000"/>
</param>
<param name="depth">
<real value="0.2000000000"/>
</param>
<param name="softness">
<real value="0.1000000000"/>
</param>
<param name="use_luma">
<bool value="false"/>
</param>
<param name="solid">
<bool value="false"/>
</param>
</layer>
<layer type="shade" active="true" version="0.2">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="0.8999999762"/>
</param>
<param name="blend_method">
<integer value="12"/>
</param>
<param name="color">
<color>
<r>0.000000</r>
<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="offset">
<vector>
<x>0.2000000030</x>
<y>-0.2000000030</y>
</vector>
</param>
<param name="size">
<vector>
<x>0.2000000030</x>
<y>0.2000000030</y>
</vector>
</param>
<param name="type">
<integer value="1"/>
</param>
<param name="invert">
<bool value="false"/>
</param>
</layer>
</canvas>
</param>
<param name="zoom">
<real value="0.0000000000"/>
</param>
<param name="time_offset">
<time value="0f"/>
</param>
</layer>
</canvas>