/* === S Y N F I G ========================================================= */
/*! \file metaballs.h
** \brief Header file for implementation of the "Metaballs" layer
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === S T A R T =========================================================== */
#ifndef __SYNFIG_METABALLS_H
#define __SYNFIG_METABALLS_H
/* === H E A D E R S ======================================================= */
#include <synfig/layer_composite.h>
#include <synfig/gradient.h>
#include <synfig/vector.h>
#include <synfig/value.h>
#include <vector>
/* === M A C R O S ========================================================= */
/* === T Y P E D E F S ===================================================== */
/* === C L A S S E S & S T R U C T S ======================================= */
class Metaballs : public synfig::Layer_Composite
{
SYNFIG_LAYER_MODULE_EXT
private:
synfig::Gradient gradient;
std::vector<synfig::Point> centers;
std::vector<synfig::Real> radii;
std::vector<synfig::Real> weights;
synfig::Real threshold;
synfig::Real threshold2;
bool positive;
synfig::Real densityfunc(const synfig::Point &p, const synfig::Point &c, synfig::Real R)const;
synfig::Real totaldensity(const synfig::Point &pos)const;
public:
Metaballs();
virtual bool set_param(const synfig::String & param, const synfig::ValueBase &value);
virtual synfig::ValueBase get_param(const synfig::String & param)const;
virtual synfig::Color get_color(synfig::Context context, const synfig::Point &pos)const;
virtual bool accelerated_render(synfig::Context context,synfig::Surface *surface,int quality, const synfig::RendDesc &renddesc, synfig::ProgressCallback *cb)const;
virtual Vocab get_param_vocab()const;
virtual synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const;
}; // END of class Metaballs
/* === E N D =============================================================== */
#endif