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<composite type="bline_point">
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<vector guid="1DFD877E5605ED5EE4AD968106D16BD9">
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<y>-0.7500000000</y>
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</entry>
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<param name="width">
<real value="0.0651041665"/>
</param>
<param name="sharp_cusps">
<bool value="false"/>
</param>
<param name="round_tip[0]">
<bool value="true"/>
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<param name="round_tip[1]">
<bool value="true"/>
</param>
<param name="loopyness">
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<param name="z_depth">
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</param>
<param name="amount">
<real value="0.5500000119"/>
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<param name="blend_method">
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<param name="color">
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<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
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<param name="radius">
<real value="0.7500000000"/>
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<param name="feather">
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<param name="pos">
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<y>0.2500000000</y>
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<param name="invert">
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<param name="falloff">
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<param name="zoom">
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<param name="time_offset">
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</param>
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