/* === S Y N F I G ========================================================= */
/*! \file timepointcollect.cpp
** \brief Template File
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
** Copyright (c) 2007 Chris Moore
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === H E A D E R S ======================================================= */
#ifdef USING_PCH
# include "pch.h"
#else
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "timepointcollect.h"
#include <synfig/valuenodes/valuenode_animated.h>
#include <synfig/layers/layer_pastecanvas.h>
#include "layer.h"
#include "canvas.h"
#include "value.h"
#endif
/* === U S I N G =========================================================== */
using namespace std;
using namespace etl;
using namespace synfig;
/* === M A C R O S ========================================================= */
/* === G L O B A L S ======================================================= */
/* === P R O C E D U R E S ================================================= */
/* === M E T H O D S ======================================================= */
//! \writeme
int
synfig::waypoint_collect(set<Waypoint, std::less<UniqueID> > &waypoint_set,
const Time &time,
const etl::handle<Node> &node)
{
const TimePointSet& timepoint_set(node->get_times());
// Check to see if there is anything in here at the given time
if(timepoint_set.find(time)==timepoint_set.end())
return 0;
// Check if we are a linkable value node
LinkableValueNode::Handle linkable_value_node;
linkable_value_node=linkable_value_node.cast_dynamic(node);
if(linkable_value_node)
{
const int link_count(linkable_value_node->link_count());
int i,ret(0);
for(i=0;i<link_count;i++)
ret+=waypoint_collect(waypoint_set,time,linkable_value_node->get_link(i).get());
return ret;
}
// Check if we are a layer
Layer::Handle layer;
layer=layer.cast_dynamic(node);
if(layer)
{
const Layer::DynamicParamList& dyn_param_list(layer->dynamic_param_list());
Layer::DynamicParamList::const_iterator iter;
int ret(0);
for(iter=dyn_param_list.begin();iter!=dyn_param_list.end();++iter)
ret+=waypoint_collect(waypoint_set,time,iter->second);
ValueBase canvas_value(layer->get_param("canvas"));
if(canvas_value.get_type()==type_canvas)
{
etl::handle<Layer_PasteCanvas> p = etl::handle<Layer_PasteCanvas>::cast_dynamic(layer);
if (p)
ret+=waypoint_collect(waypoint_set, time + p->get_time_offset(),
Canvas::Handle(canvas_value.get(Canvas::Handle())));
else
ret+=waypoint_collect(waypoint_set, time,
Canvas::Handle(canvas_value.get(Canvas::Handle())));
}
return ret;
}
// Check if we are a canvas
Canvas::Handle canvas;
canvas=canvas.cast_dynamic(node);
if(canvas)
{
Canvas::const_iterator iter;
int ret(0);
for(iter=canvas->begin();iter!=canvas->end();++iter)
ret+=waypoint_collect(waypoint_set,time,*iter);
return ret;
}
// Check if we are an animated value node
ValueNode_Animated::Handle value_node_animated;
value_node_animated=value_node_animated.cast_dynamic(node);
if(value_node_animated)
{
try{
Waypoint waypoint=*value_node_animated->find(time);
// If it is already in the waypoint set, then
// don't bother adding it again
if(waypoint_set.find(waypoint)!=waypoint_set.end())
return 0;
waypoint_set.insert(waypoint);
return 1;
}catch(...)
{
return 0;
}
}
return 0;
}
bool
synfig::waypoint_search(Waypoint& waypoint, const UniqueID &uid, const etl::handle<Node> &node)
{
// Check if we are a linkable value node
LinkableValueNode::Handle linkable_value_node;
linkable_value_node=linkable_value_node.cast_dynamic(node);
if(linkable_value_node)
{
const int link_count(linkable_value_node->link_count());
for(int i=0; i < link_count; i++) {
bool ret = waypoint_search(waypoint, uid, linkable_value_node->get_link(i).get());
if (ret)
return true;
}
return false;
}
// Check if we are a layer
Layer::Handle layer;
layer=layer.cast_dynamic(node);
if(layer)
{
const Layer::DynamicParamList& dyn_param_list(layer->dynamic_param_list());
for(Layer::DynamicParamList::const_iterator iter=dyn_param_list.begin(); iter!=dyn_param_list.end(); ++iter) {
bool ret = waypoint_search(waypoint, uid, iter->second);
if (ret)
return true;
}
ValueBase canvas_value(layer->get_param("canvas"));
if(canvas_value.get_type()==type_canvas)
{
bool ret = waypoint_search(waypoint, uid,
Canvas::Handle(canvas_value.get(Canvas::Handle())));
if (ret)
return true;
}
return false;
}
// Check if we are a canvas
Canvas::Handle canvas;
canvas=canvas.cast_dynamic(node);
if(canvas)
{
for(Canvas::const_iterator iter = canvas->begin(); iter!=canvas->end(); ++iter) {
bool ret = waypoint_search(waypoint, uid, *iter);
if (ret)
return true;
}
return false;
}
// Check if we are an animated value node
ValueNode_Animated::Handle value_node_animated;
value_node_animated=value_node_animated.cast_dynamic(node);
if(value_node_animated)
{
ValueNode_AnimatedInterfaceConst::const_findresult result = value_node_animated->find_uid(uid);
if (!result.second)
return false;
waypoint = *result.first;
return true;
}
return false;
}
//! \writeme
int
synfig::activepoint_collect(set<Activepoint, std::less<UniqueID> >& /*activepoint_set*/,const Time& time, const etl::handle<Node>& node)
{
const TimePointSet& timepoint_set(node->get_times());
// Check to see if there is anything in here at the given time
if(timepoint_set.find(time)==timepoint_set.end())
return 0;
return 0;
}