/* === S Y N F I G ========================================================= */
/*! \file centerlinevectorizer.cpp
** \brief This is the entry point of centerline vectorization
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === H E A D E R S ======================================================= */
#ifdef USING_PCH
# include "pch.h"
#else
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "centerlinevectorizer.h"
#include "polygonizerclasses.h"
#include <synfig/layer.h>
#endif
/* === U S I N G =========================================================== */
using namespace std;
using namespace etl;
using namespace synfig;
using namespace studio;
/* === M A C R O S ========================================================= */
/* === G L O B A L S ======================================================= */
/* === P R O C E D U R E S ================================================= */
/* === M E T H O D S ======================================================= */
inline void deleteSkeletonList(SkeletonList *skeleton) {
unsigned int i;
for (i = 0; i < skeleton->size(); ++i) delete (*skeleton)[i];
delete skeleton;
}
/* === E N T R Y P O I N T ================================================= */
//************************
//* Vectorizer Main *
//************************
// takes two arguments ( image layer handle, config )
std::vector< etl::handle<synfig::Layer> > VectorizerCore::centerlineVectorize(etl::handle<synfig::Layer_Bitmap> &image, const CenterlineConfiguration &configuration, const Gamma &gamma)
{
std::cout<<"Inside CenterlineVectorize\n";
VectorizerCoreGlobals globals;
globals.currConfig = &configuration;
// step 2
// Extracts a polygonal, minimal yet faithful representation of image contours
Contours polygons;
studio::polygonize(image, polygons, globals);
// for (int i = 0; i < polygons.size(); ++i)
// {
// for (int j = 0; j < polygons[i].size(); ++j)
// {
// for (int k = 0; k < polygons[i][j].size(); ++k)
// {
// std::cout<<"i= "<<i<<" j= "<<j<<" k="<<k<<" Data: ";
// std::cout<< "[(" << polygons[i][j][k].m_position[0]<<", "<<polygons[i][j][k].m_position[1]<<", "<<polygons[i][j][k].m_position[2] <<")("
// << polygons[i][j][k].m_direction[0]<<", "<<polygons[i][j][k].m_direction[1]<<", "<<polygons[i][j][k].m_direction[2] <<")("
// << polygons[i][j][k].m_AngularMomentum[0]<<", "<<polygons[i][j][k].m_AngularMomentum[1]<<", "<<polygons[i][j][k].m_AngularMomentum[2] <<")("
// << polygons[i][j][k].m_AuxiliaryMomentum1[0]<<", "<<polygons[i][j][k].m_AuxiliaryMomentum1[1]<<", "<<polygons[i][j][k].m_AuxiliaryMomentum1[2] <<")("
// << polygons[i][j][k].m_AuxiliaryMomentum2[0]<<", "<<polygons[i][j][k].m_AuxiliaryMomentum2[1]<<", "<<polygons[i][j][k].m_AuxiliaryMomentum2[2] <<")"
// <<" Concave: "<< polygons[i][j][k].m_concave << " Attr: "
// << polygons[i][j][k].m_attributes <<" Time: "<< polygons[i][j][k].m_updateTime
// <<" Ancestor"<< polygons[i][j][k].m_ancestor
// <<" AncC: "<< polygons[i][j][k].m_ancestorContour << "]\n";
// }
// }
// }
// step 3
// The process of skeletonization reduces all objects in an image to lines,
// without changing the essential structure of the image.
// Most time-consuming part of vectorization, 'this' is passed to inform of
// partial progresses
SkeletonList *skeletons = studio::skeletonize(polygons, this, globals);
// for (SkeletonList::iterator currGraphPtr = skeletons->begin(); currGraphPtr != skeletons->end(); ++currGraphPtr)
// {
// std::cout<<"Skeleton data\n";
// SkeletonGraph &currGraph = **currGraphPtr;
// std::cout<<"Link Count :"<<currGraph.getLinksCount()<<"Node Count :"<<currGraph.getNodesCount()<<"\n";
// for (int i = 0; i < currGraph.getNodesCount(); ++i)
// {
// std::cout<<"m_content :"<<currGraph.getNode(i)->operator[](0) <<", "<<currGraph.getNode(i)->operator[](1)<<", "
// <<currGraph.getNode(i)->operator[](2)<<"\n";
// }
// }
if (isCanceled())
{
// Clean and return 0 at cancel command
deleteSkeletonList(skeletons);
std::cout<<"CenterlineVectorize cancelled\n";
}
// step 4
// The raw skeleton data obtained from StraightSkeletonizer
// class need to be grouped in joints and sequences before proceding further
studio::organizeGraphs(skeletons, globals);
// // junctionRecovery(polygons); //Da' problemi per maxThickness<inf...
// // sarebbe da rendere compatibile
std::vector< etl::handle<synfig::Layer> > sortibleResult;
// TVectorImageP result;
// step 5
// Take samples of image colors to associate each sequence to its corresponding
// palette color
//studio::calculateSequenceColors(image, globals); // Extract stroke colors here
// // step 6
// // Converts each forward or single Sequence of the image in its corresponding Stroke.
studio::conversionToStrokes(sortibleResult, globals, image);
deleteSkeletonList(skeletons);
return sortibleResult;
}
std::vector< etl::handle<synfig::Layer> > VectorizerCore::vectorize(const etl::handle<synfig::Layer_Bitmap> &img, const VectorizerConfiguration &c, const Gamma &gamma)
{
std::vector< etl::handle<synfig::Layer> > result;
if (c.m_outline)
{
std::cout<<"newOutlineVectorize called/n";
// vi = newOutlineVectorize(img, static_cast<const NewOutlineConfiguration &>(c), plt);
return result;
}
else
{
Handle img2(img);
result = centerlineVectorize(img2, static_cast<const CenterlineConfiguration &>(c), gamma);
std::cout<<"After centerlineVectorize result.size(): "<<result.size()<<"\n";
return result;
}
}