/* === S Y N F I G ========================================================= */
/*! \file valuenode_blinecalcvertex.cpp
** \brief Implementation of the "BLine Vertex" valuenode conversion.
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
** Copyright (c) 2008 Chris Moore
** Copyright (c) 2011 Carlos López
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === H E A D E R S ======================================================= */
#ifdef USING_PCH
# include "pch.h"
#else
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "valuenode_blinecalcvertex.h"
#include "valuenode_bline.h"
#include "valuenode_const.h"
#include "valuenode_composite.h"
#include <synfig/general.h>
#include <synfig/localization.h>
#include <synfig/valuenode_registry.h>
#include <synfig/exception.h>
#include <ETL/hermite>
#endif
/* === U S I N G =========================================================== */
using namespace std;
using namespace etl;
using namespace synfig;
/* === M A C R O S ========================================================= */
/* === G L O B A L S ======================================================= */
REGISTER_VALUENODE(ValueNode_BLineCalcVertex, RELEASE_VERSION_0_61_07, "blinecalcvertex", "Spline Vertex")
/* === P R O C E D U R E S ================================================= */
/* === M E T H O D S ======================================================= */
ValueNode_BLineCalcVertex::ValueNode_BLineCalcVertex(Type &x):
LinkableValueNode(x)
{
Vocab ret(get_children_vocab());
set_children_vocab(ret);
if(x!=type_vector)
throw Exception::BadType(x.description.local_name);
ValueNode_BLine* value_node(new ValueNode_BLine());
set_link("bline",value_node);
set_link("loop",ValueNode_Const::create(bool(false)));
set_link("amount",ValueNode_Const::create(Real(0.5)));
set_link("homogeneous", ValueNode_Const::create(bool(true)));
}
LinkableValueNode*
ValueNode_BLineCalcVertex::create_new()const
{
return new ValueNode_BLineCalcVertex(type_vector);
}
ValueNode_BLineCalcVertex*
ValueNode_BLineCalcVertex::create(const ValueBase &x)
{
return new ValueNode_BLineCalcVertex(x.get_type());
}
ValueNode_BLineCalcVertex::~ValueNode_BLineCalcVertex()
{
unlink_all();
}
ValueBase
ValueNode_BLineCalcVertex::operator()(Time t)const
{
if (getenv("SYNFIG_DEBUG_VALUENODE_OPERATORS"))
printf("%s:%d operator()\n", __FILE__, __LINE__);
const ValueBase::List bline = (*bline_)(t).get_list();
handle<ValueNode_BLine> bline_value_node( handle<ValueNode_BLine>::cast_dynamic(bline_) );
assert(bline_value_node);
const bool looped = bline_value_node->get_loop();
int size = (int)bline.size();
int count = looped ? size : size - 1;
if (count < 1) return Vector();
bool loop = (*loop_)(t).get(bool());
bool homogeneous = (*homogeneous_)(t).get(bool());
Real amount = (*amount_)(t).get(Real());
if (loop) amount -= floor(amount);
if (homogeneous) amount = hom_to_std(bline, amount, loop, looped);
if (amount < 0) amount = 0;
if (amount > 1) amount = 1;
amount *= count;
int i0 = std::max(0, std::min(size-1, (int)floor(amount)));
int i1 = (i0 + 1) % size;
Real part = amount - i0;
const BLinePoint &blinepoint0 = bline[i0].get(BLinePoint());
const BLinePoint &blinepoint1 = bline[i1].get(BLinePoint());
etl::hermite<Vector> curve(blinepoint0.get_vertex(), blinepoint1.get_vertex(),
blinepoint0.get_tangent2(), blinepoint1.get_tangent1());
return curve(part);
}
bool
ValueNode_BLineCalcVertex::set_link_vfunc(int i,ValueNode::Handle value)
{
assert(i>=0 && i<link_count());
switch(i)
{
case 0: CHECK_TYPE_AND_SET_VALUE(bline_, type_list);
case 1: CHECK_TYPE_AND_SET_VALUE(loop_, type_bool);
case 2: CHECK_TYPE_AND_SET_VALUE(amount_, type_real);
case 3: CHECK_TYPE_AND_SET_VALUE(homogeneous_, type_bool);
}
return false;
}
ValueNode::LooseHandle
ValueNode_BLineCalcVertex::get_link_vfunc(int i)const
{
assert(i>=0 && i<link_count());
switch(i)
{
case 0: return bline_;
case 1: return loop_;
case 2: return amount_;
case 3: return homogeneous_;
}
return 0;
}
bool
ValueNode_BLineCalcVertex::check_type(Type &type)
{
return type==type_vector;
}
LinkableValueNode::Vocab
ValueNode_BLineCalcVertex::get_children_vocab_vfunc()const
{
if(children_vocab.size())
return children_vocab;
LinkableValueNode::Vocab ret;
ret.push_back(ParamDesc(ValueBase(),"bline")
.set_local_name(_("Spline"))
.set_description(_("The spline where the vertex is linked to"))
);
ret.push_back(ParamDesc(ValueBase(),"loop")
.set_local_name(_("Loop"))
.set_description(_("When checked, the amount would loop"))
);
ret.push_back(ParamDesc(ValueBase(),"amount")
.set_local_name(_("Amount"))
.set_description(_("The position of the linked vertex on the Spline (0,1]"))
);
ret.push_back(ParamDesc(ValueBase(),"homogeneous")
.set_local_name(_("Homogeneous"))
.set_description(_("When checked, the position is Spline length based"))
);
return ret;
}