/* === S Y N F I G ========================================================= */
/*! \file valuedescresetpose.cpp
** \brief Template File
**
** $Id$
**
** \legal
** ......... ... 2014 Ivan Mahonin
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === H E A D E R S ======================================================= */
#ifdef USING_PCH
# include "pch.h"
#else
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <synfig/general.h>
#include "valuedescresetpose.h"
#include "valuedescset.h"
#include <synfigapp/canvasinterface.h>
#include <synfigapp/localization.h>
#include <synfig/valuenodes/valuenode_bone.h>
#include <synfig/valuenodes/valuenode_composite.h>
#endif
using namespace std;
using namespace etl;
using namespace synfig;
using namespace synfigapp;
using namespace Action;
/* === M A C R O S ========================================================= */
ACTION_INIT(Action::ValueDescResetPose);
ACTION_SET_NAME(Action::ValueDescResetPose,"ValueDescResetPose");
ACTION_SET_LOCAL_NAME(Action::ValueDescResetPose,N_("Reset Pose"));
ACTION_SET_TASK(Action::ValueDescResetPose,"reset_pose");
ACTION_SET_CATEGORY(Action::ValueDescResetPose,Action::CATEGORY_VALUEDESC);
ACTION_SET_PRIORITY(Action::ValueDescResetPose,0);
ACTION_SET_VERSION(Action::ValueDescResetPose,"0.0");
ACTION_SET_CVS_ID(Action::ValueDescResetPose,"$Id$");
/* === G L O B A L S ======================================================= */
/* === P R O C E D U R E S ================================================= */
/* === M E T H O D S ======================================================= */
Action::ValueDescResetPose::ValueDescResetPose():
time(0)
{
}
Action::ParamVocab
Action::ValueDescResetPose::get_param_vocab()
{
ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
ret.push_back(ParamDesc("value_desc",Param::TYPE_VALUEDESC)
.set_local_name(_("ValueDesc on parent Bone"))
);
ret.push_back(ParamDesc("time",Param::TYPE_TIME)
.set_local_name(_("Time"))
.set_optional()
);
return ret;
}
bool
Action::ValueDescResetPose::is_candidate(const ParamList &x)
{
if (!candidate_check(get_param_vocab(),x))
return false;
ValueDesc value_desc(x.find("value_desc")->second.get_value_desc());
return value_desc.parent_is_value_node()
&& ValueNode_Bone::Handle::cast_dynamic(value_desc.get_parent_value_node())
&& value_desc.get_parent_desc().parent_is_value_node()
&& ValueNode_Composite::Handle::cast_dynamic(value_desc.get_parent_desc().get_parent_value_node());
}
bool
Action::ValueDescResetPose::set_param(const synfig::String& name, const Action::Param ¶m)
{
if (name == "value_desc" && param.get_type() == Param::TYPE_VALUEDESC
&& param.get_value_desc().parent_is_value_node()
&& ValueNode_Bone::Handle::cast_dynamic(param.get_value_desc().get_parent_value_node())
&& param.get_value_desc().get_parent_desc().parent_is_value_node()
&& ValueNode_Composite::Handle::cast_dynamic(param.get_value_desc().get_parent_desc().get_parent_value_node()) )
{
value_desc = param.get_value_desc();
return true;
}
if(name=="time" && param.get_type()==Param::TYPE_TIME)
{
time=param.get_time();
return true;
}
return Action::CanvasSpecific::set_param(name,param);
}
bool
Action::ValueDescResetPose::is_ready()const
{
if (!value_desc)
return false;
return Action::CanvasSpecific::is_ready();
}
void
Action::ValueDescResetPose::prepare()
{
clear();
if (!value_desc)
throw Error(Error::TYPE_NOTREADY);
ValueNode_Composite::Handle composite_node =
ValueNode_Composite::Handle::cast_dynamic(
value_desc.get_parent_desc().get_parent_value_node() );
ValueNode_Bone::Handle first_bone_node =
ValueNode_Bone::Handle::cast_dynamic(
composite_node->get_link("first") );
if (!first_bone_node)
throw Error(Error::TYPE_NOTREADY);
Action::Handle action = ValueDescSet::create();
action->set_param("canvas", get_canvas());
action->set_param("canvas_interface", get_canvas_interface());
action->set_param("value_desc", ValueDesc(composite_node, composite_node->get_link_index_from_name("second")));
action->set_param("new_value", (*first_bone_node)(time));
action->set_param("time", time);
if (!action->is_ready())
throw Error(Error::TYPE_NOTREADY);
add_action_front(action);
}