/* === S Y N F I G ========================================================= */
/*! \file valuenodeconstsetstatic.cpp
** \brief Template File
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
** Copyright (c) 2010 Carlos López
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === H E A D E R S ======================================================= */
#ifdef USING_PCH
# include "pch.h"
#else
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <synfig/general.h>
#include "valuenodeconstsetstatic.h"
#include <synfigapp/canvasinterface.h>
#include <synfigapp/localization.h>
#endif
using namespace std;
using namespace etl;
using namespace synfig;
using namespace synfigapp;
using namespace Action;
/* === M A C R O S ========================================================= */
ACTION_INIT(Action::ValueNodeConstSetStatic);
ACTION_SET_NAME(Action::ValueNodeConstSetStatic,"ValueNodeConstSetStatic");
ACTION_SET_LOCAL_NAME(Action::ValueNodeConstSetStatic,N_("Forbid Animation"));
ACTION_SET_TASK(Action::ValueNodeConstSetStatic,"setstatic");
ACTION_SET_CATEGORY(Action::ValueNodeConstSetStatic,Action::CATEGORY_VALUEDESC|Action::CATEGORY_VALUENODE);
ACTION_SET_PRIORITY(Action::ValueNodeConstSetStatic,0);
ACTION_SET_VERSION(Action::ValueNodeConstSetStatic,"0.0");
ACTION_SET_CVS_ID(Action::ValueNodeConstSetStatic,"$Id$");
/* === G L O B A L S ======================================================= */
/* === P R O C E D U R E S ================================================= */
/* === M E T H O D S ======================================================= */
Action::ValueNodeConstSetStatic::ValueNodeConstSetStatic():
old_static_value()
{ }
Action::ParamVocab
Action::ValueNodeConstSetStatic::get_param_vocab()
{
ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
ret.push_back(ParamDesc("value_node",Param::TYPE_VALUENODE)
.set_local_name(_("ValueNode"))
);
return ret;
}
bool
Action::ValueNodeConstSetStatic::is_candidate(const ParamList &x)
{
if (!candidate_check(get_param_vocab(),x))
return false;
ValueNode::Handle value_node;
ValueDesc value_desc(x.find("value_desc")->second.get_value_desc());
if(value_desc.parent_is_value_node_const() || value_desc.parent_is_linkable_value_node())
value_node = value_desc.get_value_node();
else
value_node = x.find("value_node")->second.get_value_node();
// We need a constant value node or a constant layer param.
return (
(ValueNode_Const::Handle::cast_dynamic(value_node) &&
// We need the constant value node to be not static.
!ValueNode_Const::Handle::cast_dynamic(value_node)->get_static())
);
}
bool
Action::ValueNodeConstSetStatic::set_param(const synfig::String& name, const Action::Param ¶m)
{
if(!value_node && name=="value_desc" && param.get_type()==Param::TYPE_VALUEDESC)
{
ValueDesc value_desc(param.get_value_desc());
if(!value_desc.parent_is_value_node())
return false;
value_node=ValueNode_Const::Handle::cast_dynamic(value_desc.get_value_node());
if(!value_node)
return false;
return true;
}
if(!value_node && name=="value_node" && param.get_type()==Param::TYPE_VALUENODE)
{
value_node=ValueNode_Const::Handle::cast_dynamic(param.get_value_node());
if(!value_node)
return false;
return true;
}
return Action::CanvasSpecific::set_param(name,param);
}
bool
Action::ValueNodeConstSetStatic::is_ready()const
{
if(!value_node)
return false;
return Action::CanvasSpecific::is_ready();
}
void
Action::ValueNodeConstSetStatic::perform()
{
old_static_value=value_node->get_static();
if(old_static_value==true)
{
set_dirty(false);
return;
}
set_dirty(true);
value_node->set_static(true);
value_node->changed();
}
void
Action::ValueNodeConstSetStatic::undo()
{
if(old_static_value==value_node->get_static())
{
set_dirty(false);
return;
}
set_dirty(true);
value_node->set_static(old_static_value);
value_node->changed();
}