/* === S Y N F I G ========================================================= */
/*! \file layer_invisible.h
** \brief Invisible Layer Class Implementation
**
** $Id$
**
** \legal
** ......... ... 2016 Ivan Mahonin
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This package is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === S T A R T =========================================================== */
#ifndef __SYNFIG_LAYER_INVISIBLE_H
#define __SYNFIG_LAYER_INVISIBLE_H
/* === H E A D E R S ======================================================= */
#include <synfig/layer.h>
/* === M A C R O S ========================================================= */
/* === T Y P E D E F S ===================================================== */
/* === C L A S S E S & S T R U C T S ======================================= */
namespace synfig {
/*! \class Layer_Invisible
** \brief Base class for invisible layers
*/
class Layer_Invisible : public Layer
{
protected:
//! Default constructor. Not used directly.
Layer_Invisible();
protected:
virtual rendering::Task::Handle build_rendering_task_vfunc(Context context)const;
}; // END of class Layer_Invisible
}; // END of namespace synfig
/* === E N D =============================================================== */
#endif