<?xml version="1.0"?>
<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Synfig Studio Outline Icon</name>
<desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
<meta name="grid_show" content="0"/>
<meta name="grid_size" content="0.259616 0.259616"/>
<meta name="grid_snap" content="1"/>
<meta name="guide_show" content="1"/>
<meta name="guide_snap" content="0"/>
<meta name="onion_skin" content="0"/>
<layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="canvas">
<canvas>
<layer type="radial_gradient" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="gradient">
<gradient>
<color pos="0.021505">
<r>0.036113</r>
<g>0.036189</g>
<b>0.036189</b>
<a>0.700000</a>
</color>
<color pos="0.564516">
<r>0.012815</r>
<g>0.012910</g>
<b>0.012910</b>
<a>0.300000</a>
</color>
<color pos="1.000000">
<r>1.000000</r>
<g>1.000000</g>
<b>1.000000</b>
<a>0.000000</a>
</color>
</gradient>
</param>
<param name="center">
<vector>
<x>0.0000000000</x>
<y>-1.1364002228</y>
</vector>
</param>
<param name="radius">
<real value="1.8879068686"/>
</param>
<param name="loop">
<bool value="false"/>
</param>
<param name="zigzag">
<bool value="false"/>
</param>
</layer>
<layer type="stretch" active="true" version="0.1">
<param name="amount">
<vector>
<x>1.6070324183</x>
<y>0.2128458172</y>
</vector>
</param>
<param name="center">
<vector>
<x>0.0000000000</x>
<y>-3.1892864704</y>
</vector>
</param>
</layer>
</canvas>
</param>
<param name="zoom">
<real value="0.0000000000"/>
</param>
<param name="time_offset">
<time value="0s"/>
</param>
<param name="children_lock">
<bool value="false"/>
</param>
<param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
</layer>
<layer type="outline" active="true" version="0.2" desc="outline">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="color">
<color>
<r>0.000000</r>
<g>0.000000</g>
<b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<param name="origin">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
<param name="invert">
<bool value="false"/>
</param>
<param name="antialias">
<bool value="true"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
<param name="winding_style">
<integer value="0"/>
</param>
<param name="bline">
<bline type="bline_point" loop="false">
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-0.6774355769</x>
<y>3.0547001362</y>
</vector>
</point>
<width>
<real value="0.6530418446"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="0.9054824814"/>
</radius>
<theta>
<angle value="-120.666916"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="0.9054824814"/>
</radius>
<theta>
<angle value="-120.666916"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>-2.4764924049</x>
<y>-1.0056726933</y>
</vector>
</point>
<width>
<real value="3.5238409900"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="false"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="5.7369136407"/>
</radius>
<theta>
<angle value="-52.003551"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="5.7369136407"/>
</radius>
<theta>
<angle value="-52.003551"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
<entry>
<composite type="bline_point">
<point>
<vector>
<x>2.5393686295</x>
<y>0.0000000000</y>
</vector>
</point>
<width>
<real value="6.7033688633"/>
</width>
<origin>
<real value="0.5000000000"/>
</origin>
<split>
<bool value="true"/>
</split>
<t1>
<radial_composite type="vector">
<radius>
<real value="4.5414250034"/>
</radius>
<theta>
<angle value="59.036251"/>
</theta>
</radial_composite>
</t1>
<t2>
<radial_composite type="vector">
<radius>
<real value="4.9870604335"/>
</radius>
<theta>
<angle value="51.340195"/>
</theta>
</radial_composite>
</t2>
</composite>
</entry>
</bline>
</param>
<param name="width">
<real value="0.1901482087"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
</param>
<param name="sharp_cusps">
<bool value="true"/>
</param>
<param name="round_tip[0]">
<bool value="true"/>
</param>
<param name="round_tip[1]">
<bool value="true"/>
</param>
<param name="loopyness">
<real value="1.0000000000"/>
</param>
<param name="homogeneous_width">
<bool value="true"/>
</param>
</layer>
</canvas>