<?xml version="1.0"?>
<canvas version="0.1" width="400" height="300" xres="2952.755900" yres="2952.755900" view-box="-2.000000 1.500000 2.000000 -1.500000" antialias="1" fps="30.000" begin-time="0f" end-time="10s 0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Noise Test</name>
<desc>A Fire-Like test of the Noise layer</desc>
<layer type="SolidColor" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="1"/>
</param>
<param name="color">
<color>
<r>0.456263</r>
<g>0.460148</g>
<b>0.460148</b>
<a>1.000000</a>
</color>
</param>
</layer>
<layer type="checker_board" active="true" version="0.1">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="1"/>
</param>
<param name="color">
<color>
<r>0.147464</r>
<g>0.147464</g>
<b>0.147464</b>
<a>1.000000</a>
</color>
</param>
<param name="pos">
<vector>
<x>0.1250000000</x>
<y>0.1250000000</y>
</vector>
</param>
<param name="size">
<vector>
<x>0.2500000000</x>
<y>0.2500000000</y>
</vector>
</param>
</layer>
<layer type="noise" active="true" version="0.0">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="amount">
<real value="1.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
<param name="gradient">
<gradient>
<color pos="0.000000">
<r>1.000000</r>
<g>1.000000</g>
<b>1.000000</b>
<a>1.000000</a>
</color>
<color pos="0.000000">
<r>1.000000</r>
<g>1.000000</g>
<b>1.000000</b>
<a>1.000000</a>
</color>
<color pos="0.098246">
<r>1.000000</r>
<g>0.653250</g>
<b>-0.000000</b>
<a>1.000000</a>
</color>
<color pos="0.235088">
<r>1.000000</r>
<g>-0.000000</g>
<b>-0.000000</b>
<a>1.000000</a>
</color>
<color pos="0.266667">
<r>-0.000000</r>
<g>-0.000000</g>
<b>-0.000000</b>
<a>1.000000</a>
</color>
<color pos="0.533333">
<r>-0.000000</r>
<g>-0.000000</g>
<b>-0.000000</b>
<a>0.000000</a>
</color>
<color pos="1.000000">
<r>1.000000</r>
<g>1.000000</g>
<b>1.000000</b>
<a>0.000000</a>
</color>
</gradient>
</param>
<param name="seed">
<integer value="1"/>
</param>
<param name="size">
<vector>
<x>0.8199999928</x>
<y>0.7799999714</y>
</vector>
</param>
<param name="smooth">
<integer value="3"/>
</param>
<param name="detail">
<integer value="4"/>
</param>
<param name="speed">
<real value="2.0000000000"/>
</param>
<param name="turbulent">
<bool value="true"/>
</param>
<param name="do_alpha">
<bool value="false"/>
</param>
<param name="super_sample">
<bool value="false"/>
</param>
</layer>
</canvas>