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<?xml version="1.0"?>
<canvas version="0.1" width="400" height="300" xres="2952.755900" yres="2952.755900" view-box="-2.000000 1.500000 2.000000 -1.500000" antialias="1" fps="30.000" begin-time="0f" end-time="10s 0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
  <name>Noise Test</name>
  <desc>A Fire-Like test of the Noise layer</desc>
  <layer type="SolidColor" active="true" version="0.1">
    <param name="z_depth">
      <real value="0.0000000000"/>
    </param>
    <param name="amount">
      <real value="1.0000000000"/>
    </param>
    <param name="blend_method">
      <integer value="1"/>
    </param>
    <param name="color">
      <color>
        <r>0.456263</r>
        <g>0.460148</g>
        <b>0.460148</b>
        <a>1.000000</a>
      </color>
    </param>
  </layer>
  <layer type="checker_board" active="true" version="0.1">
    <param name="z_depth">
      <real value="0.0000000000"/>
    </param>
    <param name="amount">
      <real value="1.0000000000"/>
    </param>
    <param name="blend_method">
      <integer value="1"/>
    </param>
    <param name="color">
      <color>
        <r>0.147464</r>
        <g>0.147464</g>
        <b>0.147464</b>
        <a>1.000000</a>
      </color>
    </param>
    <param name="pos">
      <vector>
        <x>0.1250000000</x>
        <y>0.1250000000</y>
      </vector>
    </param>
    <param name="size">
      <vector>
        <x>0.2500000000</x>
        <y>0.2500000000</y>
      </vector>
    </param>
  </layer>
  <layer type="noise" active="true" version="0.0">
    <param name="z_depth">
      <real value="0.0000000000"/>
    </param>
    <param name="amount">
      <real value="1.0000000000"/>
    </param>
    <param name="blend_method">
      <integer value="0"/>
    </param>
    <param name="gradient">
      <gradient>
        <color pos="0.000000">
          <r>1.000000</r>
          <g>1.000000</g>
          <b>1.000000</b>
          <a>1.000000</a>
        </color>
        <color pos="0.000000">
          <r>1.000000</r>
          <g>1.000000</g>
          <b>1.000000</b>
          <a>1.000000</a>
        </color>
        <color pos="0.098246">
          <r>1.000000</r>
          <g>0.653250</g>
          <b>-0.000000</b>
          <a>1.000000</a>
        </color>
        <color pos="0.235088">
          <r>1.000000</r>
          <g>-0.000000</g>
          <b>-0.000000</b>
          <a>1.000000</a>
        </color>
        <color pos="0.266667">
          <r>-0.000000</r>
          <g>-0.000000</g>
          <b>-0.000000</b>
          <a>1.000000</a>
        </color>
        <color pos="0.533333">
          <r>-0.000000</r>
          <g>-0.000000</g>
          <b>-0.000000</b>
          <a>0.000000</a>
        </color>
        <color pos="1.000000">
          <r>1.000000</r>
          <g>1.000000</g>
          <b>1.000000</b>
          <a>0.000000</a>
        </color>
      </gradient>
    </param>
    <param name="seed">
      <integer value="1"/>
    </param>
    <param name="size">
      <vector>
        <x>0.8199999928</x>
        <y>0.7799999714</y>
      </vector>
    </param>
    <param name="smooth">
      <integer value="3"/>
    </param>
    <param name="detail">
      <integer value="4"/>
    </param>
    <param name="speed">
      <real value="2.0000000000"/>
    </param>
    <param name="turbulent">
      <bool value="true"/>
    </param>
    <param name="do_alpha">
      <bool value="false"/>
    </param>
    <param name="super_sample">
      <bool value="false"/>
    </param>
  </layer>
</canvas>